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FREE DOWNLOAD ↓
Licenses and Pricing
overview perpetual rental distribution

Perpetual licenses enable long-term use of our tools in ongoing immersive media creation

Live-Streaming Toolkit
360 Degree Camera
USES:

Live-streaming media to/ from Unreal Engine

Rendering high and ultra-high resolution 360 and 180 degree content

USERS:
  • Virtual Production/ Events 
  • Projection Mapping/ VJs 
  • VTubers/ YouTubers 
  • Broadcasting (2D/ VR)
  • Game/ App Development
  • Architectural Visualization 
  • Virtual Reality 
  • 360/ 180 Film-Making 
  • Domes and Planetaria
  • Immersive Experiences
BEGINNER FEATURES:
  • Cinecam with:
    • Output to Render Target
    • Viewport rendering pipeline (full Post Process effects)
    • TSR and DLSS compatibility (for FPS increase)
    • Alpha channel (show/ hide)
    • Stereoscopic 3D output 
    • Snapshot direct to png
    • Custom depth buffer and render flag control
    • Lumen and Path Tracing
    • OCIO color control
  • Viewport capture to Render Target
  • NDI Sender/ Receiver with 10bit color Receiver
  • Spout Sender/ Receiver with up to 32bit color
  • NDI and Spout Integration into Unreal Media Framework
  • Direct input and output from nDisplay, Composure, Media Capture etc.
  • Screen Capture (Desktop and Window) 
  • Virtual Webcam 
  • High Resolution rendering up to 8K in custom Movie Render Queue Pass 
  • Live WYSIWYG real-time, color perfect previzualisation with output to Render Target
  • Live and rendered outputs are both identical to Unreal Engine Viewport
  • Equirectangular, Cubemap, Fisheye, Cylindrical and Stereographic formats
  • Monoscopic and Stereoscopic output
  • Automatic pixel adjustment for each projection type to maximise speed/ performance
  • Path-tracing and Lumen
  • Compatible with all key post-process effects and Unreal tools
  • 'Face Blend Mode' for seam correction
  • Alpha channel compatible
  • Snapshot capability for instant png generation for previz
  • Limited to 8bit color space (png and jpg output)
  • Capped resolution of 8192 x 4096
BEGINNER PRICE:
$150
$300
Buy Beginner Licence↓
Buy Beginner Licence↓
PRO FEATURES:
  • All "Live-Streaming Toolkit" Beginner features plus: 
  • 360 Degree Live-Streaming Camera with: 
    • Output to Render Target
    • Viewport rendering pipeline (full Post Process effects)
    • Equirectangular, Cubemap, Fisheye, Cylindrical and Stereographic formats
    • Monoscopic and Stereoscopic output
    • Automatic pixel adjustment for each projection type to maximise speed/ performance
    • TSR and DLSS compatibility (for FPS increase)
    • Alpha channel (show/ hide)
    • Snapshot direct to png
    • Custom depth buffer and render flag control
    • Lumen and Path Tracing
    • OCIO color control
  • Media Output Encoder with:
    • RTMP, SRT, RTSP, HTTP media streaming (video and audio) 
    • Recording to disk via MP4, MOV, AVI, MKV 
    • h.264 and h.265 support up to 8192x8192 resolution.
    • Hardware encoding via NVENC (no GPU load on scene rendering)
    • Encoding to multiple simultaneous outputs from the same Render Target
    • Encoding of multiple Render Targets at the same time
    • Support for Timecode metadata such as SMPTE, system time or an external timecode input.
    • Fixed frame rate output with quantisation to ensure exact frame distribution per second.
    • Encoding of all Unreal audio formats, up to 7.1 and including Stereo Downmix for immersive Stereo streaming/ recording output.
    • Effective video and audio bitrate utilisation to ensure maximum visual quality.
  • All "360 Camera" Beginner features plus: 
  • Ultra-High Resolution rendering >16K with tiling
  • Deadline compatible for multi-node rendering and job splitting
  • 16 and 32-bit output for professional compositing and color grading 
  • Custom projection output to a mask with adjustable horizontal and vertical Field-of-View
  • EXR Output for packing Compositing layers in to a single file
  • Stencil Clip layers
  • Cryptomatte
  • Post-Process Material render data such as Z-Depth and Motion Vectors
  • Color output settings and conversion via OCIO 
  • Disable Tone Curve option for Linear color output 
  • 360/ 180 compatible Burn-Ins for project frame data
  • Key-frameable camera and camera-face rotation
  • Option for separate eye stereo rendering (for super high res. VR content)
  • In-Unreal compositing for cross-fades between multiple cameras
  • Render-hooks for customisable render flows
PRO PRICE:
$350
$1500
Buy Pro License↓
Buy Pro License↓

→ Live-Streaming Toolkit

USES:

Live-streaming media to/ from Unreal Engine

USERS:
  • Virtual Production/ Events 
  • Projection Mapping/ VJs 
  • VTubers/ YouTubers 
  • Broadcasting (2D/ VR)
  • Game/ App Development
BEGINNER FEATURES:
  • Cinecam with:
    • Output to Render Target
    • Viewport rendering pipeline (full Post Process effects)
    • TSR and DLSS compatibility (for FPS increase)
    • Alpha channel (show/ hide)
    • Stereoscopic 3D output 
    • Snapshot direct to png
    • Custom depth buffer and render flag control
    • Lumen and Path Tracing
    • OCIO color control
  • Viewport capture to Render Target
  • NDI Sender/ Receiver with 10bit color Receiver
  • Spout Sender/ Receiver with up to 32bit color
  • NDI and Spout Integration into Unreal Media Framework
  • Direct input and output from nDisplay, Composure, Media Capture etc.
  • Screen Capture (Desktop and Window) 
  • Virtual Webcam 
BEGINNER PRICE: $150
Buy Beginner Licence↓
PRO FEATURES:
  • All "Live-Streaming Toolkit" Beginner features plus: 
  • 360 Degree Live-Streaming Camera with: 
    • Output to Render Target
    • Viewport rendering pipeline (full Post Process effects)
    • Equirectangular, Cubemap, Fisheye, Cylindrical and Stereographic formats
    • Monoscopic and Stereoscopic output
    • Automatic pixel adjustment for each projection type to maximise speed/ performance
    • TSR and DLSS compatibility (for FPS increase)
    • Alpha channel (show/ hide)
    • Snapshot direct to png
    • Custom depth buffer and render flag control
    • Lumen and Path Tracing
    • OCIO color control
  • Media Output Encoder with:
    • RTMP, SRT, RTSP, HTTP media streaming (video and audio) 
    • Recording to disk via MP4, MOV, AVI, MKV 
    • h.264 and h.265 support up to 8192x8192 resolution.
    • Hardware encoding via NVENC (no GPU load on scene rendering)
    • Encoding to multiple simultaneous outputs from the same Render Target
    • Encoding of multiple Render Targets at the same time
    • Support for Timecode metadata such as SMPTE, system time or an external timecode input.
    • Fixed frame rate output with quantisation to ensure exact frame distribution per second.
    • Encoding of all Unreal audio formats, up to 7.1 and including Stereo Downmix for immersive Stereo streaming/ recording output.
    • Effective video and audio bitrate utilisation to ensure maximum visual quality.
PRO PRICE: $350
Buy Pro License↓

→ 360 Degree Camera

USES:

Rendering high and ultra-high resolution 360 and 180 degree content

USERS:
  • Architectural Visualization 
  • Virtual Reality 
  • 360/ 180 Film-Making 
  • Domes and Planetaria
  • Immersive Experiences
BEGINNER FEATURES:
  • High Resolution rendering up to 8K in custom Movie Render Queue Pass 
  • Live WYSIWYG real-time, color perfect previzualisation with output to Render Target
  • Live and rendered outputs are both identical to Unreal Engine Viewport
  • Equirectangular, Cubemap, Fisheye, Cylindrical and Stereographic formats
  • Monoscopic and Stereoscopic output
  • Automatic pixel adjustment for each projection type to maximise speed/ performance
  • Path-tracing and Lumen
  • Compatible with all key post-process effects and Unreal tools
  • 'Face Blend Mode' for seam correction
  • Alpha channel compatible
  • Snapshot capability for instant png generation for previz
  • Limited to 8bit color space (png and jpg output)
  • Capped resolution of 8192 x 4096
BEGINNER PRICE: $300
Buy Beginner Licence↓
PRO FEATURES:
  • All "360 Camera" Beginner features plus: 
  • Ultra-High Resolution rendering >16K with tiling
  • Deadline compatible for multi-node rendering and job splitting
  • 16 and 32-bit output for professional compositing and color grading 
  • Custom projection output to a mask with adjustable horizontal and vertical Field-of-View
  • EXR Output for packing Compositing layers in to a single file
  • Stencil Clip layers
  • Cryptomatte
  • Post-Process Material render data such as Z-Depth and Motion Vectors
  • Color output settings and conversion via OCIO 
  • Disable Tone Curve option for Linear color output 
  • 360/ 180 compatible Burn-Ins for project frame data
  • Key-frameable camera and camera-face rotation
  • Option for separate eye stereo rendering (for super high res. VR content)
  • In-Unreal compositing for cross-fades between multiple cameras
  • Render-hooks for customisable render flows
PRO PRICE: $1500
Buy Pro License↓
Key Benefits
  • Secure permanent ownership of your software with a single upfront purchase.
  • Keep your workstations and render nodes ready to deploy instantly.
  • Ensure airtight security with fully offline license installation.
  • Guarantee a market-tested, rock-solid pipeline for your content delivery.
  • No time wasted on configuration and set-up.
  • In-person support for any trouble-shooting or guidance.
Perpetual License Details:
License

Perpetual license of purchased features for any version released in following 12 months and any version released on or prior to the date of purchase.

Installation

Via a dedicated License Utility which can be controlled via the Command Line for remote machines.

Transferability

License can be transferred between machines (uninstalled and reinstalled) without limit.

Management

Via our License Utility and managed online in our Account portal.

Internet Access

No internet required once license is installed. Offline installation without internet connection is also possible via License Utility.

Knowledge Resources

Dedicated knowledge center with video and text tutorials and blueprint directory.

Support

Direct by email, live-chat or screen-share.

Any Other Questions?
contact us ↓
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