- Ultra-high resolution rendering (+8K) via custom 360 Movie Render Queue pass.
- Path-tracing and deferred rendering compatible.
- Equirectangular, Cubemap, DomeMaster, VR 180 (stereo) and, Mono 180 projection formats.
- Compatible with Lumen, Nanite, Niagara and key post-process effects (Viewport rendering pipeline).
- WYSIWYG live-output preview via Render Target which can be used with Sequencer.
- Individual cube-face rendering for custom projection performance optimisation.
- 16 and 32-bit output and Stencil Clip Layers for professional compositing and color grading via .exr
- Additional Post-process Material render data such as Z-Depth and Motion Vectors.
- Color output Settings for converting to any colour space via OCIO.
- Works with DLSS and TSR for resolution upscaling.
- Unprecedented render speed (deferred rendering) and cost savings vs. cloud CPU renders.
- Works in-Editor, at Runtime and in Packaged executables.