- A sophisticated suite of media production tools for Unreal Engine with up to 32bit color depth.
- Integrates Unreal into broadcast, virtual production and creative media pipelines.
- Live-Streaming of video, alpha and audio in multiple professional industry formats.
- Cinecam, 360/ 180 Camera and Player Viewport capture options (to Render Target).
- Crystal-clear media input via 'Media Plane' Actor with no Unreal anti-aliasing/ ghosting.
- Instant configuration of inputs and outputs via 'Wizard' with no blueprints required.
- Media output options via NDI (LAN), Spout (zero-latency), RTMP/ SRT/ RTSP/ HTTP (WAN) and Virtual Webcam.
- Media input options via NDI (LAN), Spout (zero-latency) and Screen Capture (Window and Desktop).
- Direct recording from Unreal to MP4/ MOV/ AVI/ MKV with quantized frames and timecode metadata.
- Works with all Unreal tools (nDisplay, Composure, Avalanche, Sequencer, LiveLink etc.)
- Connects Unreal to/ from all major media software (OBS, VMIX, Resolume, TouchDesigner, YouTube, Twitch etc.
- All features work in-Editor, at-Runtime and in packaged projects.