360 Degree Camera
The fastest, easiest-to-use and best-featured 360 degree camera for Unreal Engine
Drag-and-drop the 360 camera actor into your level to instantly set-up the camera in your scene.
Use the Wizard to instantly set-up a 360 Camera, Render Target and NDI/ Spout Sender to live-stream 360 video from your level in-Editor or at-Runtime.
Live-stream seamless bloom with our patented bloom algorithm, previously impossible in live 360-degree video.
Select either equirectangular or cubemap projections for your 360 output.
Only render the cube-faces you need for your output to optimise your GPU load. Perfect for live dome projections.
Pipeline for streaming to Facebook, YouTube and rtmp or custom pipeline for 4K 360 video streaming at <2 seconds latency.