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The Future of Live-Streaming from Games

FREE DOWNLOAD ↓
Key Features
  • Live-stream or record in real-time from any Unreal Engine Render Target.
  • Streaming and recording in up to 4K resolution.
  • Works in-Editor, at-Runtime, in packaged projects and custom builds.
  • RTMP output for live-streaming to YouTube, Twitch, TikTok etc.
  • SRT output for live-streaming to custom broadcast pipelines.
  • MP4, MOV, AVI, Flash, MKV output for recording direct to disk.
  • H.264 encoding for video and multi-channel audio.
  • Dedicated GPU encoding on CUDA for performance optimisation.
  • Drag-and-drop actor (no blueprints required).

Live-Stream the Viewport Direct from In-Game

Record Live-Takes Direct to Disk

Live-Stream Direct to YouTube

Live-Stream Direct to Twitch

Live-Stream Direct to Facebook

Live-Stream 360 Video Direct to YouTube

Users and Use Cases
Games / App Developers

Integrate live-streaming or recording to disk directly into your games and applications.

Broadcasting

Send video direct from Unreal in cloud pipelines without additional broadcast software. 

Pixel-Streaming

Record direct from cloud instances of Unreal during gameplay.

Virtual Production

Capture rushes/ live-takes direct to disk during studio work.

VTubing

Live-stream direct from Unreal without the performance hit of additional broadcast software.

Key Components
RTMP
  • RTMP/S is the current standard protocol for streaming video and audio over the internet.
  • Live-stream to any RTMP/S media server like YouTube, Twitch, TikTok, Facebook, Wowza etc.
  • Manage Stream Key and URL via Blueprints or Details panel.
  • Multi-channel audio including surround sound and up to 7:1 output.
  • Adjustable video and audio bitrate.
  • Output from any Unreal Render Target.
SRT
  • SRT is a protocol for streaming pristine quality, low-latency video and audio over LAN and WAN.
  • Live-stream to any SRT listener globally with +2x speed and increased reliability vs RTMP.
  • Manage Stream Key and SRT settings via Blueprints or Details panel.
  • Multi-channel audio including surround sound and up to 7:1 output.
  • Adjustable video and audio bitrate.
  • Output from any Unreal Render Target.
MP4/ MOV/ AVI/ MKV
  • MP4/ MOV/ AVI/ MKV are different formats for encoding video and audio to disk.
  • They offer different pay-offs in terms of file size, multi-channel audio, compression and compatibility.
  • Manage output format via Blueprints or Details panel.
  • Multi-channel audio including surround sound and up to 7:1 output.
  • Adjustable video and audio bitrate.
  • Output from any Unreal Render Target.
Feature Comparison
OWL Media Output
Milicast Plugin
Agora Plugin
Works in-Editor
Yes
No
No
Records to Disk
Yes
No
No
Hardware Encoding
Yes
No
No
RTMP Output
Yes
No
No
RTMPS Output
Yes
No
No
SRT Output
Yes
No
No
RTSP Output
Yes
No
No
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