- Live-Streaming of video, alpha and audio to & from Unreal Engine.
- Outputs Cinecam to a Render Target with full post-processing effects.
- Network (NDI), zero-latency (Spout), Screen Capture and Virtual Webcam inputs/outputs.
- Unlimited inputs and outputs and no cap on resolution or FPS.
- Automatic configuration of media inputs & outputs, no blueprints required.
- Works in-Editor, at-Runtime, in packaged projects and custom builds.
- Integrates Unreal into graphics, broadcast and production pipelines.
- Works with all Unreal tools (nDisplay, Composure, Sequencer, LiveLink etc.)
- Connects Unreal to/ from OBS Studio, VMIX, Resolume, TouchDesigner etc.