- Equirectangular, Cubemap and DomeMaster projection formats.
- Ultra-high resolution rendering (+8K) via Movie Render Queue.
- Full post-processing effects (Unreal’s Viewport rendering pipeline).
- Patented 360 seamless Bloom post process custom rendering pipeline.
- Alpha channel output via Show Only and Hide Only lists.
- Live-Streaming via NDI/ Spout/ RTMP/ SRT and real-time recording to MP4/ MOV/ AVI/ MKV.
- Outputs direct to a Render Target for use with materials/ meshes.
- Drag-and-drop set-up, no blueprints required.
- Individual cube-face rendering for custom projection formats.