- Equirectangular, Cubemap, DomeMaster and Mirror-Dome projection formats.
- Ultra-high resolution rendering (+8K) via Movie Render Queue.
- Compatible with Lumen, Nanite and all post-process effects (Viewport rendering pipeline).
- Patented 360 seamless Bloom post process custom rendering pipeline.
- Alpha channel output via Show Only and Hide Only lists.
- Outputs to a Render Target for use with materials/ meshes.
- Works with DLSS for resolution up-scaling (real-time and MRQ).
- Individual cube-face rendering for custom projection formats.
- Drag-and-drop set-up, no blueprints required.