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A New Standard for 360 Degree Virtual Content

FREE DOWNLOAD ↓
Key Features
  • Equirectangular, Cubemap and DomeMaster projection formats.
  • Ultra-high resolution rendering (+8K) via Movie Render Queue.
  • Full post-processing effects (Unreal’s Viewport rendering pipeline).
  • Patented 360 seamless Bloom post process custom rendering pipeline.
  • Alpha channel output via Show Only and Hide Only lists.
  • Live-Streaming via NDI/ Spout/ RTMP/ SRT and real-time recording to MP4/ MOV/ AVI/ MKV.
  • Outputs direct to a Render Target for use with materials/ meshes.
  • Drag-and-drop set-up, no blueprints required.
  • Individual cube-face rendering for custom projection formats.

Instant Set-Up

'What-You-See-Is-What-You-Get' Preview

Equirectangular, CubeMap & DomeMaster Formats

Seamless 360 Bloom

Alpha Output

Render Flag Control

Movie Render Queue & Sequencer

Users and Use Cases
Architectural Visualization

Ultra-high resolution 360 renders with all Unreal post-processing effects and seamless 360 degree Bloom.

Virtual Reality

Render or live-stream immersive content to VR Headsets or mobile devices.

VJ/ Projection Mapping

360 Degree live-rendering from Unreal into all major multimedia production pipelines.

Dome Projections

Performance optimised DomeMaster projection (4 face rendering) 

Custom Projections

Selective cube-face rendering for non-conventional projection outputs.

360 Degree Broadcasting

Render HUDs on top of conventional 360 video using the alpha capability.

Key Components
Feature Comparison
OWL 360
Camera 360
Easy 360 Camera
WYSIWYG Preview
Yes
No
No
Full Post-Process
Yes
No
No
Seamless 360 Bloom
Yes
No
No
Particles
Yes
No
No
Full Reflections
Yes
No
No
Full Shadows
Yes
No
No
Alpha Channel
Yes
No
No
Live-Streaming
Yes
No
No
Render Flag Control
Yes
No
No
No Blueprint Set-Up
Yes
No
No
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